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[LNK] CBCS Finals

Role

All aspects, except for modeling

Date

December 2021

Models by

Valve

Finals is the last stage of the CBCS (Circuito Brasileiro de CS:GO) that brings together the four best CBCS teams throughout the year. This championship brings an epic and powerful theme, to praise the effort and capacity of all the finalist teams. My main job was to produce the opening and some visual elements such as assets and cards, following the entire proposed identity. I've been planning this video since May 2021 and then I started to study and delve into virtual production, 3D, CGI and VFX. I learned and used software such as: Cinema 4D, Unreal Engine 5, Blender in this project. In addition to several steps done in Photoshop, Illustrator, Premiere and After Effects.

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